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Capture Defence (SP3 - Game Prototype Project)

Game summary:

Monsters are invading! Place down towers, to defend your base from them! Capture them and use them to help upgrade your towers! This is a tower defense game where the player captures monsters in order to upgrade their towers.

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My role:

Team Leader

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My thoughts:

In this project, teams of four were created to create a game prototype using OpenGL. Out of all my past projects, this was the most smooth going project. With the utilization of polymorphism in code, splitting of tasks was extremely simple and code conflicts were very rare. I really love tower defense games so this project was a joy to create.

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Features I worked on:

Camera controls

Mouse controls

UI Button System

In-game UI

Placing of towers

Upgrade system

Map editor

Tile map System

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